Suppression Ray Quiet the Board
Suppression Ray is a blue sorcery that slows the game by locking down a whole board. On a single cast you tap all creatures a target player controls, reducing their immediate options and shaping the pace of the game. You may pay X, then choose up to X creatures tapped this way to land stun counters on them, extending the effect beyond the turn of casting. If a permanent with a stun counter would untap, you remove one from it instead. This interaction rewards careful sequencing and synergy with other control elements in a blue build. The foil finish in Modern Horizons 3 makes the spell visually striking on the battlefield while keeping your deck looking sharp.
Practically, Suppression Ray slows a single opponent while you set up your own plan. It provides a steady disruption that scales with the mana you invest, making it a strong tempo play in a control shell. In longer games, the stun counters extend pressure and give you a few extra turns to draw into removal or counterspells. The foil card from Modern Horizons 3 adds a premium feel to your collection without compromising on practicality on the battlefield.
Card Details:
- Mana Cost: {3}{U}{U}
- Card Type: Sorcery
- Subtypes: None
- Card Text / Rules Text (Printed): Tap all creatures target player controls. You may pay X, then choose up to X creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
- Power / Toughness: N/A
- Loyalty: N/A