Command the Roundtable
Summon: Knights of Round brings the grandeur of classic Final Fantasy summons into Magic play with calculated precision. As a Saga, it steadily advances through its chapters, each lore counter representing a step deeper into its storied power. The early chapters focus on board presence, generating multiple 2/2 white Knight tokens that can pressure opponents or fortify your defenses. Its progression naturally fits into control or midrange decks seeking resilient, incremental advantage.
The climax of the saga is where this card truly asserts dominance. The “Ultimate End” chapter grants all your creatures +2/+2 and indestructible counters until the turn’s end, a potent finish that can swing combat phases decisively. Despite the card’s condition being listed as Poor, the strategic value and thematic synergy it offers within Universes Beyond: FINAL FANTASY remain intact. This mythic enchantment creature embodies white’s spirit of protection and valor while delivering substantial battlefield impact.
Card Details:
-
Mana Cost: {6}{W}{W}
-
Card Type: Enchantment Creature
-
Subtypes: Saga Knight
-
Card Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I:
II: Create three 2/2 white Knight creature tokens.
V: Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
-
Power/Toughness: 3/3