Master the Hunt with Summon: Fenrir
The Summon: Fenrir Saga provides a unique, layered approach to green’s toolkit, blending utility and aggression into one versatile package. As a Saga creature, Fenrir enters with a lore counter and triggers a sequence of abilities that reward strategic timing. Its first chapter, Crescent Fang, ensures your mana base expands smoothly by fetching a basic land tapped. This sets the stage for the next chapters where creature spells gain an added edge and card advantage flows through Ecliptic Growl, but only if Fenrir’s summoned wolf is the biggest threat on the battlefield.
With a modest mana investment of {2}{G}, Fenrir’s 3/2 body demands attention. Its synergy with creature-heavy strategies is clear; the additional +1/+1 counter granted mid-sequence amplifies tempo, while the card draw mechanic encourages board presence maintenance. This uncommon foil from Universes Beyond: FINAL FANTASY fits neatly into green decks craving incremental value and battlefield pressure. A practical choice for players seeking consistent, evolving board states over flashy one-shot effects.
Card Details:
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Mana Cost: {2}{G}
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Card Type: Enchantment Creature
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Subtypes: Saga Wolf
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Card Text:
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I. Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II. Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III. Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
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Power / Toughness: 3/2