Stomping Ground: Fast Green Red Fixing
Stomping Ground is the practical dual land you reach for when your deck needs both Mountain and Forest in the same turn. This Borderless foil from Ravnica Remastered preserves the original enter tapped clause while letting you pay two life to have it come in untapped. That trade off is straightforward and familiar in mirror matchups and aggressive builds where early tempo matters.
In play the card is simple to evaluate. Stomping Ground supports fast two color manabases, ramps into key spells and reduces painful pain from colored sources by providing both red and green mana on demand. On the battlefield it behaves like a utility land that rewards tight sequencing and life management, which is exactly the kind of decision point Ravnica games are built around.
Card Details:
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Mana Cost: None
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Card Type: Land
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Subtypes: Mountain Forest
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Card Text / Rules Text (Printed): As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Power / Toughness: N A
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Loyalty: N A