Stomping Ground, City Hearth
Stomping Ground is a practical mana source for decks that need both mountain and forest mana without awkward fetch timing. As a land that asks for two life rather than entering tapped it gives you a choice that reads like a tactical decision at the table. In Ravnica lore this borderless edition frames the Boros and Gruul edges of the city as a quiet hearth where choices have weight.
Use Stomping Ground when you prioritize tempo and want reliable access to red and green on the same turn. It is straightforward in play and familiar to experienced pilots who know when to pay life and when to slow down. The borderless art keeps the focus on the scene while the printed rule text is unchanged from standard modern printings.
Card Details:
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Mana Cost: None
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Card Type: Land
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Subtypes: Mountain Forest
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Card Text / Rules Text (Printed): As Stomping Ground enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.
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Power / Toughness: N A