Time to Hit the Pause Button!
Step into the realm of strategic stasis with Stasis Field from the March of the Machine set! This enchantment aura doesn’t just stall your opponent's plans; it effectively puts them in a state of suspended animation. By enchanting a creature, you transform it into a mere shadow of its former self, reducing its power and toughness to a mere 0/2. Defender? Yes, please! This means your opponent's creature can no longer attack, granting you precious breathing room to develop your game plan or set up your board state.
Pair Stasis Field with creatures that benefit from a defensive posture or synergize with a control strategy. Cards like Fog or Counterspell can keep your opponents at bay while you prepare your lethal strikes. The lore woven into this enchantment hints at the glitches of ancient mages, now turned to your advantage. Harness the power of the past and keep your foes on their toes!
Card Details:
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Mana Cost: {1}{U}
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Card Type: Enchantment — Aura
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Subtypes: Aura
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Card Text / Rules Text (Printed): Enchant creature. Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.