Herald of the Second Sun
Sphinx of the Second Sun is a slow clock for control decks that rewards patience and timing. At seven mana it arrives as a 6 6 flyer that creates an extra beginning phase right after your postcombat main phase. That extra beginning phase includes untap upkeep and draw steps and can be used to stack additional upkeep triggers reset mana or find a key answer before opponents act.
Play it when you can protect it and when the board state benefits from an added turn cadence. The card meshes with deliberate tuck and lockdown strategies and shifts the phases you plan around. From a lore perspective the creature watches as the world tilts toward revelation and its effect echoes the set theme of uncovering events between normal beats of the game.
Card Details:
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Mana Cost – {6}{U}{U}
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Card Type – Creature
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Subtypes – Sphinx
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Card Text / Rules Text (Printed) – Flying
At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
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Power / Toughness – 6/6