Skullwinder — Graveyard Trade with Fangs
Skullwinder presents a compact, utility role in green decks that value incremental advantage and disruptive recursion. It costs three mana to cast and arrives with deathtouch and a modest body that trades favorably in combat. On entry you get a guaranteed return of a key card from your graveyard to your hand. That effect reads like a quiet negotiation with the graveyard and it forces an opponent to mirror your recovery.
In play Skullwinder fits well into midrange and grindy builds. The enter the battlefield trigger protects your tempo when you need a crucial spell back and the exchange with an opponent can be used strategically to deny them specific targets or to bait responses. It shines when paired with sac outlets or additional recursion so you can reuse the creatures or spells you retrieve while limiting what your opponent gains.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Snake
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Card Text / Rules Text (Printed) – Deathtouch. When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
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Power / Toughness – 1/3