Skullcrack Strike
Skullcrack is the concise answer when an opponent thinks a top up of life or a protective shield will save them. The card name Skullcrack describes the effect directly. For {1}{R} you get an instant that prevents life gain that turn, makes all damage unavoidable and deals 3 damage to a target player or planeswalker. In practice it closes out low life races, punishes lifegain engines and turns combat math against decks that rely on prevention.
From a Ravnica perspective Skullcrack fits the guildless edge of direct red disruption. Use it after a big lifegain or to push through the last points of damage when blockers or shields are expected. The printed rules text is compact and precise so you can resolve it quickly in competitive play and keep the turn structure moving.
Card Details:
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Mana Cost – {1}{R}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Players can’t gain life this turn. Damage can’t be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
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Power / Toughness – N A