Guiding the Lost
Shepherding Spirits sits comfortably in white's toolkit as a practical tempo play from Duskmourn House of Horror. In play it acts as a modest flying blocker and a graveyard interaction piece that rewards timing. An experienced pilot will appreciate its ability to shift value between the battlefield and the graveyard without overcommitting mana or board presence.
Flavor leans into the set's quiet dread. Shepherding Spirits feels like the household steward of a haunted estate steadying your game plan rather than sweeping the table. Use it to stabilize against aggressive decks and to pick off small threats while digging for incremental advantage through late game recursion or graveyard denial.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Creature
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Subtypes – Spirit
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Card Text / Rules Text (Printed) – Flying. When Shepherding Spirits enters the battlefield, you may exile target creature card from a graveyard. If you do, return that card to the battlefield under your control at the beginning of the next end step.
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Power / Toughness – 2/1