Agents in the Field
Shaun & Rebecca, Agents brings a compact package of utility and disruption that fits naturally into blue black midrange and tempo shells. The card plays like a reconnaissance tool in the early turns and a soft card advantage engine later; its enters the battlefield trigger sets up the graveyard and library interaction that Assassin's Creed cards prefer while its combat presence forces opponents to answer or lose incremental value. If you play with a plan around surveil and targeted removal, Shaun & Rebecca reward tight sequencing and precise timing.
As a pairing, Shaun and Rebecca echo the set's themes of clandestine operations and coordinated strikes. Expect the duo to slot easily into decks that leverage graveyard synergies or small creatures that chip in during combat. Their design favors players who value incremental advantage over one-shot bombs and who read the board before committing to a line of play.
Card Details:
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Mana Cost – {1}{U}{B}
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Card Type – Legendary Creature
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Subtypes – Human Rogue
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Card Text / Rules Text (Printed) – Flash. When Shaun & Rebecca, Agents enters the battlefield, surveil 2. Whenever Shaun & Rebecca, Agents deals combat damage to a player, draw a card, then discard a card.
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Power / Toughness – 2/3