Shady Informant: Murky Intel with a Final Sting
Shady Informant fits the Murders at Karlov Manor mood. This Ogre Rogue costs {3}{B}{R} and reads plainly. When Shady Informant dies, it deals 2 damage to any target. That simple trigger makes it a reliable piece of removal on a body that can also trade offensively. The printed disguise ability lets you cast it face down as a 2/2 creature with ward 2 for {3} and later pay {2}{B}{R} to reveal it. Use disguise to hide intentions, bait removal, or dodge exile effects until you need the damage.
Played in limited or thinner control lists, Shady Informant gives a compact package of reach and deception. The 4/2 body pressures life totals while the death trigger answers small creatures or finishes off planeswalkers. The foil treatment and light play condition preserve collector value while keeping the card useable in cube and draft tables. It reads like a practical tool for any Rakdos deck that values bluff and payoff.
Card Details:
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Mana Cost – {3}{B}{R}
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Card Type – Creature
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Subtypes – Ogre Rogue
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Card Text / Rules Text (Printed) – When Shady Informant dies, it deals 2 damage to any target. Disguise {2}{B}{R} (You may cast this card face down for {3} as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
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Power / Toughness – 4/2
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Set – Murders at Karlov Manor
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Rarity – Common
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Language – English
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Condition – Light Play Foil