Shadow of the Second Sun Light Play Foil
Shadow of the Second Sun is a mythic rare Aura Enchantment from Modern Horizons 3. It attaches to a player and reshapes the turn sequence by granting an additional beginning phase after that player's postcombat main phase. The end step then follows after the added untap, upkeep, and draw steps. The effect is precise, rewarding careful timing and thoughtful planning rather than raw power. The Light Play foil catches the light as it shifts on the battlefield, giving the enchantment a subtle shimmer that mirrors the card’s temporal theme.
In the right shell, this aura becomes a steady tempo tool rather than a one off. Use the extra phase to squeeze in an additional draw or spell before your opponent can react. The lore of Shadow of the Second Sun speaks to chronomancers who bargain with beginnings, and this card captures that focus in a compact, practical package that rewards deliberate play.
Card Details:
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Mana Cost – {4}{U}{U}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Enchant player. At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.) Live fully, then return to the beginning.
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Power / Toughness – —
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Loyalty – —