Severance Priest — Hand of Exile
Severance Priest is a practical piece for midrange builds that punishes loose hands and fuels long game inevitability. The card combines deathtouch with a disruptive enter the battlefield trigger that forces a target opponent to reveal their hand; you may exile a nonland card from it. The card reads cleanly and plays well in decks that want to turn removal and exile into value while threatening a sturdy three three body.
The Priest’s second trigger converts removed threats into board presence when it leaves the battlefield, creating a white Spirit token whose size equals the mana value of the exiled card. This interaction rewards timely sacrifice or bounce plays and fits into graveyard hate lines or blink synergies. If you collect Tarkir Dragonstorm near mint rares or tune a control oriented deck around incremental advantage, Severance Priest is a compact, efficient tool to consider. Add it to your list while copies remain in Near Mint condition.
Card Details:
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Mana Cost – {W}{B}{G}
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Card Type – Creature
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Subtypes – Djinn Cleric
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Card Text / Rules Text (Printed) – Deathtouch. When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
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Power / Toughness – 3/3