Groves on the Run
Scattered Groves is a pragmatic land for three color decks that need reliable green and white sources while preserving card selection. The card enters the battlefield tapped so sequencing matters, yet it gives access to either {G} or {W} through a simple tap activation. In midgame the land functions as a paired basic, and in tight draws its cycling cost turns excess lands into answers without weakening your late game mana base.
From an Outlaws of Thunder Junction perspective the art and mechanics match the set mood, a wide plain broken by pockets of wood where opportunists set up camp. Use Scattered Groves when you expect to need flexible fixing or when you want the optional card draw. Experienced players will treat it as a tool for smoothing draws and for insurance against flood when a two mana cycling becomes a clean replacement draw.
Card Details:
- Mana Cost: None
- Card Type: Land
- Subtypes: Forest Plains
- Card Text / Rules Text (Printed): ({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
- Power / Toughness: N A