Riverwheel Sweep — Control the Current
Riverwheel Sweep is a compact, three color sorcery that fits naturally into tempo and midrange shells. Cast it to tap a blocker and place three stun counters on it, effectively buying you multiple turns of protection against attacks or activation based strategies. The stun counter clause reads as printed so it also interferes with untap triggers; that makes this card useful when you need a reliable window to develop your board or resolve a crucial spell.
The secondary effect digs two cards and lets you choose one to exile and cast until the end of your next turn. That gives a short term extra card selection and an extended play window that pairs well with decks that can convert temporary advantage into lasting board presence. In practical play test the card for tempo swings and the value of delayed access to answers or threats. Add this Near Mint Foil copy to your collection if you want a playable uncommon from Tarkir Dragonstorm that doubles as a neat foil for Commander or Pioneer sideboards.
Card Details:
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Mana Cost – {2}{U}{R}{W}
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Card Type – Sorcery
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Subtypes –
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Card Text / Rules Text (Printed) – Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
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Power / Toughness – N A