River Herald Guide: Scout of the Cavern Currents
River Herald Guide is a compact green playmaker that pulls value out of your top deck and stays ready to defend. The card name describes its role well. For {2}{G} you get a 3/1 Creature of the Merfolk Scout type with Vigilance, so it can attack and still hold the line. In midrangy green decks this card accelerates board presence while preserving tempo.
Its enter the battlefield trigger makes it a natural fit in builds that want incremental advantage. When River Herald Guide enters the battlefield it explores. Reveal the top card of your library and resolve the result. If you hit a land you replace the draw. If not you get a +1/+1 counter and move on. The effect plays cleanly with scrying, card advantage engines, and any plan that benefits from creatures that grow over time. Useful in creature heavy shells and as a one drop replacement in slower starts.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Merfolk Scout
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Card Text / Rules Text (Printed) – Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it is a land. Otherwise put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Power / Toughness – 3/1