Rite of the Moth — Quiet Summons
Rite of the Moth is a compact black sorcery that delivers immediate board presence in decks that lean into creature synergies. Played early, it creates evasive bodies to chip in damage or chump block; played late, it fuels sacrifice triggers and aristocrat lines. The card fits cleanly into Duskmourn: House of Horror themes where vampiric alliances and night-bound tokens matter, and the art cues the set’s muted dread without getting in the way of the play pattern.
Experienced players will appreciate how Rite of the Moth converts a single mana investment into repeatable value for creature-led strategies. It pairs well with sacrifice engines, anthem effects, and cards that care about tokens or flying attackers. Because the effect scales when you already command vampiric permanence, it rewards deckbuilding choices rather than raw tempo, making it a reliable inclusion across limited pools and budget commander shells.
Card Details:
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Mana Cost – {1}{B}
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Card Type – Sorcery
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Subtypes – (None)
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Card Text / Rules Text (Printed) – Create a 1/1 black Bat creature token with flying. If you control a Vampire, create two of those tokens instead.
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Power / Toughness – (Not applicable)
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Loyalty – (Not applicable)