Riptide Reckoner
Riptide Gearhulk enters the battlefield as a deliberate tempo piece that blends combat math with disruptive placement. The Gearhulk's double strike and prowess let it punch through blockers and scale off a stack of noncreature spells, while the enter the battlefield ability threads itself into control and midrange shells by slipping opponents' key permanents three cards down in their libraries. This card plays like a calculated curve topper that rewards spell sequencing and careful combat planning.
The Aetherdrift construct carries practical lore as much as function; built to recalibrate rival engines, it reorders threats rather than destroying them outright. Use Riptide Gearhulk to protect your late game while forcing opponents to redraw solutions, or to convert small edges into decisive damage with double strike boosted by repeated prowess triggers. Play it where timing and library disruption matter and you will see consistent payoff.
Card Details:
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Mana Cost – {1}{W}{W}{U}{U}
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Card Type – Artifact Creature
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Subtypes – Construct
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Card Text / Rules Text (Printed) – Double strike. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner’s library third from the top.
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Power / Toughness – 2/5
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Rarity – Mythic
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Set – Aetherdrift
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Language – English
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Condition – Near Mint
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Style – Normal