Charge the Wilds with Ride the Shoopuf
Ride the Shoopuf offers a unique way to capitalize on landfall triggers, turning every new land drop into a growth opportunity. This enchantment fits naturally into green decks that emphasize creature development and board presence. Each time a land enters the battlefield under your control, you can place a +1/+1 counter on a creature you choose, steadily ramping your threats without additional mana investment. This subtle but consistent growth can quickly shift the balance of power in your favor.
Beyond its incremental advantage, Ride the Shoopuf also provides a powerful payoff for a larger mana commitment. By paying five generic and two green mana, this enchantment transforms into a formidable 7/7 Beast creature while retaining its enchantment status. This flexibility allows it to serve both as ongoing support and a massive threat, merging utility and raw power in a single card. It’s a strategic tool for any green deck aiming to scale late game dominance through synergy between lands and creatures.
Card Details:
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Mana Cost: {1}{G}
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Card Type: Enchantment
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Subtypes: —
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Card Text: Landfall — Whenever a land you control enters the battlefield, put a +1/+1 counter on target creature you control.
{5}{G}{G}: This enchantment becomes a 7/7 Beast creature in addition to its other types.