Twofold Tactics: Response // Resurgence
Response // Resurgence rewards players who think in phases. Response is a compact red white instant that removes an attacking or blocking threat with five points of damage. Use it to trade out a blocker, finish off a damaged attacker, or clear a blocker before committing to combat. It reads cleanly and plays well in decks that want flexible answers in the heat of combat.
Resurgence converts that instant tempo into a full board plan. For {3}{R}{W} you grant first strike to your team until end of turn then get an extra combat phase followed by another main phase. That sequence makes attacking twice realistic and lets creatures that survive the first skirmish swing under fresh conditions. In Ravnica play where guild tactics matter, this split card is a tactical lever you can pull to convert a cleared lane into decisive pressure.
Card Details:
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Mana Cost – Response {R}{W} // Resurgence {3}{R}{W}
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Card Type – Instant // Sorcery
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Subtypes – —
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Card Text / Rules Text (Printed) – Response deals 5 damage to target attacking or blocking creature. // Creatures you control gain first strike until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.