Endless Hand, Practical Play
Reliquary Tower is a quiet engine for decks that plan to keep cards in hand instead of dumping them for tempo. As a land that removes your maximum hand size it frees you to hold answers and tutors without worrying about discarding at the end step. That matters most in a game that grinds long and where a single drawn card tips a race for board control or combo completion.
Played in Commander shells that value card retention, the Tower complements tutors, card draw engines and cards that convert large hands into resources. It does not produce colored mana but the flexibility to keep additional turns worth of interaction often outweighs that limitation. Consider it an insurance policy for plans that rely on having options in the command zone and late game sequencing.
Card Details:
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Mana Cost – None
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Card Type – Land
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Subtypes –
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Card Text / Rules Text (Printed) – You have no maximum hand size. {T}: Add {C}.
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Power / Toughness –
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Loyalty –