Refraction Trap (Worldwake) Medium Play

Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

Refraction Trap (Worldwake) Medium Play


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Printings & Conditions (1)

(Worldwake)
Worldwake (WWK)(Worldwake)#17Uncommon

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