Redemption Arc — Hold the Line, Then Let Go
Redemption Arc is a compact white aura that changes the tempo of combat and the board at once. Attach it to a creature and that creature becomes indestructible while being goaded. It can soak up lethal effects or block key attackers and still be forced into combat so the table must answer it. The card reads like a small shop of options an experienced player uses for control and removal planning.
Beyond the fight it gives a clean escape route. For one and a white you may exile the enchanted creature, turning a problem into a resource or denying your opponents a favorable trade. In Karlov Manor style games where politics and timing matter, Redemption Arc is a tidy tactical tool. It pairs with sacrifice effects and flicker engines and can close gaps in tempo without requiring a big investment.
Card Details:
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Mana Cost – {2}{W}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Enchant creature. Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.) 1{W}: Exile enchanted creature.
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Power / Toughness – n a