Red Herring: Tempo Tactician
Red Herring is a compact tempo piece that reads simple but impacts decisions. At {1}{R} this Artifact Creature arrives with haste and a mandate to attack every combat if able. That forced aggression can open lines for burn, remove blockers, or bait removal while you set up your next play.
Beyond its attack obligation, Red Herring offers card advantage on demand. For a modest two mana and a sacrifice you convert a short lived threat into card selection. In Karlov Manor terms this little thopter like fish is less about raw power and more about forcing the table to answer now or pay later.
Card Details:
-
Mana Cost – {1}{R}
-
Card Type – Artifact Creature
-
Subtypes – Clue Fish
-
Card Text / Rules Text (Printed) – Haste. Red Herring attacks each combat if able. 2, Sacrifice Red Herring: Draw a card.
-
Power / Toughness – 2/2