Rampaging Baloths MH3 Light Play
Rampaging Baloths is a reliable midrange threat for green decks that want to pressure the board after a healthy ramp. It is a 6/6 creature with Trample, so it can push through blockers and apply pressure early. The Landfall ability rewards you for each land you bring into play, letting you create a 4/4 green Beast creature token when a land enters under your control. In Commander games, the token generation scales up with every land drop, expanding your battlefield presence as the game progresses. This Light Play copy is a durable option for casual and semi competitive tables alike.
MH3 emphasizes big, creature heavy strategies, and Rampaging Baloths fits that mold by stacking bodies with every land drop. It pairs well with ramp and fetch lands, turning incremental advantage into a growing force that threatens to close out games. The flavor line nods to Nissa Revane, reminding you that the wilds answer back when the land is angered, a thematic reminder of the set's wilderness energy.
Card Details:
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Mana Cost: {4}{G}{G}
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Card Type: Creature
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Subtypes: Beast
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Card Text / Rules Text (Printed): Trample. Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
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Power / Toughness: 6/6
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Loyalty: N/A