Railway Brawler: Trackside Thunder
Railway Brawler is a reliable midrange threat for green decks that need bodies and incremental growth. Cast him for {3}{G}{G} and drop a 5/5 Rhino Warrior that pressures opponents with trample while still covering the sky with reach. He fills the board role of both blocker and attacker and scales naturally as you develop creatures around him.
His triggered ability rewards token makers and creature laden builds. Whenever another creature enters the battlefield under your control you place X plus one counters on that creature where X equals its power. That makes him an excellent partner for creatures that enter with variable power or for strategies that cheat creatures into play. The Plot mechanic gives you a late game surprise window to recast him without paying his mana cost which fits the Outlaws of Thunder Junction flavor of sudden, decisive plays.
Card Details:
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Mana Cost – {3}{G}{G}
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Card Type – Creature
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Subtypes – Rhino Warrior
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Card Text / Rules Text (Printed) – Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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Power / Toughness – 5/5