Herald of the Growing Wilds
Primeval Herald is a straightforward ramp conduit that reads well in midrange and aggro green decks. The card rewards boots on the ground play patterns because its triggered ability fires both on entry and on attack, giving you repeatable access to a basic land when it matters. With a three power and one toughness body and trample, Primeval Herald can push through chip damage while advancing your mana base.
The flavor fits an Elf Scout who knows where the ley lines run and is willing to charge to plant a sapling in the thick of combat. Use Primeval Herald to smooth your draws, hit land drops late, and turn combat steps into development turns. This printing from Foundations Jumpstart is English language and in light play condition, suitable for sleeved play or Cube inclusion. Add it to decks that value reliable landfinding and a small but impactful attacker.
Card Details:
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Mana Cost – {3}{G}
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Card Type – Creature
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Subtypes – Elf Scout
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Card Text / Rules Text (Printed) – Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.) Whenever Primeval Herald enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Power / Toughness – 3/1