Predators' Hour: Nightfall Ambush
Predators' Hour is a compact black sorcery that turns a combat step into a hunting ground. For one and a black you give your team menace until end of turn so attackers push through blockers more reliably. The secondary effect turns each creature that connects into a stealth card advantage engine by exiling the top card of the damaged player's library face down and letting you play it later using any color of mana.
In commander games this card shifts tempo into long term value. Use it on a wide board to convert blocked damage into future resources or on a single big attacker to pressure a player while digging for answers. Predators' Hour rewards aggression with planning since the exiled cards remain usable and flexible, fitting into decks that want efficient card advantage tied to combat.
Card Details:
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Mana Cost – {1}{B}
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Card Type – Sorcery
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Subtypes – (none)
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Card Text / Rules Text (Printed) – Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
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Power / Toughness – N A