Plasm Capture: Bend the Counter into a Bank
Plasm Capture is a calculated answer to big plays and a tidy reward for timing. As an instant that reads Counter target spell, it stops the opponent's plan on the stack and then refunds mana on your next turn equal to that spell's mana value. This turns reactive play into tempo and resource advantage, especially in multiplayer games where a single removal of a key spell can translate into a burst of colored mana to rebuild or cast a follow up.
In the context of Commander Outlaws of Thunder Junction, Plasm Capture fits decks that value efficient interaction and flexible mana sinks. Use it to deny a costly board wipe or a game changing planeswalker and then convert that interruption into options, whether that means casting a late game threat, fueling splash colors, or enabling surprise instants. The card rewards timing and foresight, and it pairs well with ways to manipulate turn order or extend your next precombat main phase.
Card Details:
- Mana Cost – {G}{G}{U}{U}
- Card Type – Instant
- Subtypes – —
- Card Text / Rules Text (Printed) – Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.