Swipe the Spoils
Petty Larceny is a compact disruption tool that earns its keep in a controlling black shell or an Assassin led deck. The sorcery turns opponent draws into your resources by exiling the top two cards face down and letting you cast them while they remain exiled. The freerunning clause rewards aggressive openings with a cheaper casting avenue when your Assassin or commander has dealt combat damage this turn, which pairs well with evasive threats and combat tricks.
Play this card when you can capitalize on tempo and card advantage. Casting Petty Larceny not only grants access to potentially game altering spells but also leaves behind a Treasure token to smooth out the mana cost of whatever you stole. In limited and constructed play it reads as disruptive card advantage rather than a straight removal spell. Keep it in mind as a flexible midgame play that converts an opponent's library top into immediate options for you.
Card Details:
-
Mana Cost – {3}{B}
-
Card Type – Sorcery
-
Subtypes – None
-
Card Text / Rules Text (Printed) – Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Look at the top two cards of target opponent’s library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
-
Power / Toughness – N A
-
Loyalty – N A