Altisaur Alarm
Panicked Altisaur is a straightforward red threat that fits into midrange decks that want a durable attacker and a reach to handle flyers. The card name matters here because its printed ability turns a single body into a soft board wipe against opponents who sit low on life. With a mana cost of {4}{R} and a 4/5 frame, Panicked Altisaur can trade up or push through damage while still interacting with air threats thanks to its reach.
Play it when you need a reliable blocker and an extra source of global damage. The tap triggered ability reads {T}: Panicked Altisaur deals 2 damage to each opponent. That means it pressures multiple opponents in multiplayer and forces opponents to play around incremental life loss in one on one. The card performs best in lists that value tempo and direct damage and in decks that can make use of a sturdy Dinosaur on the battlefield.
Card Details:
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Mana Cost – {4}{R}
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Card Type – Creature
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Subtypes – Dinosaur
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Card Text / Rules Text (Printed) – Reach
{T}: Panicked Altisaur deals 2 damage to each opponent.
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Power / Toughness – 4/5