Unleash the Pack's Trickery
With Pack's Betrayal, you're not just casting a spell; you're taking control of the battlefield in a way that only the cunning of Innistrad can. For just {2}{R}, this sorcery allows you to seize control of a target creature, giving it haste until the end of turn. Imagine the surprise of your opponent as you turn their own forces against them, especially if you happen to control a Wolf or Werewolf. With the added benefit of scrying 2, you can fine-tune your next moves, ensuring that your strategy remains sharp and unpredictable.
This card shines in decks that emphasize creature manipulation and Wolf tribal synergies. Pair it with cards like Arlinn, the Pack's Hope to amplify your Werewolf prowess. The tactical advantage of using your opponent's threats to bolster your own game plan makes Pack's Betrayal a must-have for any red mage looking to outsmart their adversaries. Embrace the chaos of Innistrad, and let betrayal be your greatest weapon.
Card Details:
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Mana Cost: {2}{R}
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Card Type: Sorcery
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Subtypes: None
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Card Text / Rules Text (Printed): Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2.
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Power / Toughness: N/A
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Loyalty: N/A