Calm the Board with Pacifism
Pacifism is a simple and effective answer to a single threat. Played for {1}{W}, this Enchantment Aura neutralizes an opposing creature by taking away its ability to attack or block, buying you time to stabilize or set up a late game plan. The card reads plainly and performs predictably, which is why players keep a copy in sideboards and jumpstart pools alike.
This Foundations Jumpstart printing of Pacifism is a practical inclusion for decks that prize tempo and board control. The artwork and layout are familiar, and the Light Play condition makes it a good, playable piece for drafts and Commander tables where a reliable enchant removal or a soft lock fits into many lines of play. Add it to a white toolbox and use it to protect a key threat or to shut down a lethal attacker.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Enchant creature. Enchanted creature can’t attack or block.