Overrun: Stampede Finale
Overrun is a straightforward finisher for green decks that rewards board presence and timing. Cast for {2}{G}{G}{G}, it reads cleanly on the stack and turns a swarm of modest attackers into lethal threats by giving your creatures +3/+3 and trample until end of turn. Use it after combat tricks or a token flood to convert incremental advantage into decisive damage.
The card fits into midrange and token strategies alike and pairs well with pump effects and anthem effects that already push creatures into favorable trade ranges. In practical play, keep track of blockers and combat math so the trample bounce converts into player or planeswalker damage. If you want a reliable endgame tool that scales with board size, Overrun delivers predictable, high impact results. Pick it up to close out games with a single green explosive turn.
Card Details:
-
Mana Cost – {2}{G}{G}{G}
-
Card Type – Sorcery
-
Subtypes – —
-
Card Text / Rules Text (Printed) – Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it’s attacking.)
-
Power / Toughness – N A
-
Loyalty – N A