Nyxborn Hydra: Bestow Enchantment Meets Hydra Power
Nyxborn Hydra operates with two modes that fit a patient magic user. Cast for its bestow cost {X}{G}{G}, it becomes an Aura with enchant creature and attaches to a target. If it’s not attached, it remains a creature. The Hydra enters the battlefield with X +1/+1 counters on it and keeps reach and trample, giving you a solid threat either way. This copy is presented in Near Mint condition, with clean borders and vivid art that captures the MH3 aesthetic.
When the Hydra is on the field, the enchanted creature benefits from the Hydra’s presence: it gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and gains reach and trample. The buff scales with how you invest X mana, rewarding careful planning and timing. The card asks you to weigh tempo against pump, blending combat tricks with a flexible enchantment engine that can swing a board state in a single decisive turn.
Card Details:
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Mana Cost – {X}{G}{G}
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Card Type – Enchantment Creature — Hydra
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Subtypes – Hydra
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Card Text / Rules Text (Printed) –
Bestow XGG (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.
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Power / Toughness – 0/1