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Neriv, Heart of the Storm anchors aggressive Mardu lists with a clean, repeatable damage boost and reliable evasion. This Legendary Creature — Spirit Dragon comes into play with a 4/5 body and flying, and its replacement effect doubles damage from any creature you control that entered the battlefield this turn. That synergy rewards token producers, haste enablers, and any combat tricks that create quick threats during the same turn.
Use Neriv as a tempo and finishing piece when you want to convert a flurry of attackers into lethal pressure. The card reads simply so deckbuilding focuses on ways to create creatures and give them access to immediate damage while protecting Neriv. A practical choice for players who run midrange and aggressive midrange shells in the Tarkir: Dragonstorm environment.
Card Details:
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Mana Cost – {1}{R}{W}{W}{B}
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Card Type – Legendary Creature
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Subtypes – Spirit Dragon
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Card Text / Rules Text (Printed) – Flying. If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
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Power / Toughness – 4/5