Murky Sewer — Subterranean Mana Source
Murky Sewer from Duskmourn: House of Horror is a utility land that slots into mono black or dim color pairs with ease. The card name signals its role in grindy, attrition games; play it when you need reliable early black mana that also fits the set's unsettling vibe. Experienced players will note it is most effective in slower builds where entering tapped is an acceptable trade for consistent color fixing.
In play the Murky Sewer supports turn curves and sacrifice synergies, and it reads well with cards that punish opponents for board presence or that care about lands entering the battlefield. The art and flavor lean into Duskmourn's twilight undercity, which makes the card an easy thematic inclusion for archetypes that lean into decay and control without demanding complex sequencing.
Card Details:
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Mana Cost – (This card has no mana cost)
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Card Type – Land
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Subtypes – (None)
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Card Text / Rules Text (Printed) – Murky Sewer enters the battlefield tapped. {T}: Add {B}.
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Power / Toughness – N A
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Loyalty – N A