Mine Raider: Cart and Carnage
Mine Raider is a compact red threat that pressures boards and mana curves alike. For {2}{R} you get a 3/2 Human Rogue with trample that punches through chump blockers and forces unfavorable blocks. The enters the battlefield trigger rewards aggressive timing; if you already run an outlaw on board you convert tempo into resources by creating a Treasure token that helps cast the next spell or push a surprise play.
From a deck building perspective this card is straightforward to slot into low curve aggro or an outlaw tribal shell. The combination of trample and a Treasure generator means it trades well and funds midgame spells while keeping pressure on life totals. In the set lore the raider is the sort who rides mine carts into scored vaults, turning every collapse into opportunity for the crew and a headache for the enemy.
Card Details:
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Mana Cost: {2}{R}
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Card Type: Creature
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Subtypes: Human Rogue
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Card Text / Rules Text (Printed): Trample
When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "T", Sacrifice this artifact: Add one mana of any color.) -
Power / Toughness: 3/2
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Rarity: Common
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Set: Outlaws of Thunder Junction
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Language: English
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Condition: Near Mint