Merchant of Truth — Investigate the Last Word
Merchant of Truth is a compact engine card for white midrange and death matters decks. At {2}{W}{W} it arrives as a 2/5 flier that trades durability for value. Its triggered Investigate whenever a nontoken creature you control dies turns incidental losses into card advantage and blockers into fuel for future plays, making it a steady contributor in multiplayer Commander games where attrition is common.
Beyond immediate value, the printed clause that clues you control have exalted creates a persistent combat edge. The clues not only replace resources but also pump an attacker when your board narrows. For players building around sacrifice synergies or participant removal, Merchant of Truth slots into a clue or token subtheme and rewards precise sequencing and timing rather than brute force.
Card Details:
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Mana Cost – {2}{W}{W}
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Card Type – Creature
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Subtypes – Angel Detective
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Card Text / Rules Text (Printed) – Flying. Whenever a nontoken creature you control dies, investigate. Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Power / Toughness – 2/5
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Set – Commander: Murders at Karlov Manor
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Rarity – Rare
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Condition – Near Mint