Meathook Returns
Meathook Massacre II reworks the familiar board reset into a tool for grim resource engineering. When it enters the battlefield each player sacrifices X creatures, which clears attackers or trims boards while setting a price for survival. The enchantment then turns deaths into currency; your creatures that die can come back if you pay three life, and opponent creatures may return to your control if they refuse the same payment. That dynamic forces opponent decisions and composes well with sacrifice synergies and reanimation loops.
This card excels in midrange and control builds that tolerate life payment for tempo and value. Meathook Massacre II is best played where you can control the timing of mass sacrifice or exploit recurring creatures with finality counters, and it pairs with token makers and sacrifice outlets to maximize value. Use it to tilt combat math and convert trading into board advantage. Add this mythic from Duskmourn House of Horror to decks that aim to turn attrition into inevitability.
Card Details:
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Mana Cost – {X}{X}{B}{B}{B}{B}
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Card Type – Enchantment
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Subtypes – Legendary
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Card Text / Rules Text (Printed) – When Meathook Massacre II enters, each player sacrifices X creatures. Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. Whenever a creature an opponent controls dies, they may pay 3 life. If they don’t, return that card under your control with a finality counter on it.