Manticore (Adventures in the Forgotten Realms) Light Play


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Swift Strikes of the Manticore

The Manticore from Adventures in the Forgotten Realms embodies the quintessential blend of speed and lethality that defines many black creatures in Magic. With flash and flying, it allows you to respond in your opponent’s turn or catch them off guard mid-combat. The real edge comes from its signature ability, Tail Spikes, which triggers upon entering the battlefield, letting you eliminate a creature an opponent controls that’s already taken damage this turn. This ability demands careful timing and synergy with damage-dealing spells or creatures like Shock or Dire Fleet Poisoner, turning the battlefield into a deadly hunting ground for your foes.

While its modest 2/1 stats might seem fragile, the Manticore’s instant-speed intervention and removal potential provide excellent tactical options. It thrives in decks that prioritize tempo and disruption, adding surprising versatility when layering removal and evasion. For players who appreciate calculated aggression and precise control, this Manticore is a solid pick that turns the tide by punishing opponents who overextend their creatures.

Card Details:

  • Mana Cost: {3}{B}
  • Card Type: Creature
  • Subtypes: Manticore
  • Card Text / Rules Text: Flash
    Flying
    Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
  • Power / Toughness: 2/1

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