Make Your Move
Make Your Move is a compact removal instant from Murders at Karlov Manor that trades cleanly for large threats. Casting for {2}{W}, it destroys a target artifact, enchantment, or creature with power 4 or greater. The timing flexibility of an instant lets you answer a surprise attacker, stop an incoming combo piece, or remove a costly permanent just before it changes the board state.
From a deck construction perspective this card sits well in white control shells and midrange lists that need a single-card answer to big threats without overcommitting slots. The lore nod fits the set: a decisive intervention at the right moment can change the trajectory of an encounter at Karlov Manor. Efficient, conditional removal like this rewards careful sequencing and attentive play.
Card Details:
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Mana Cost – {2}{W}
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Card Type – Instant
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Subtypes –
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Card Text / Rules Text (Printed) – Destroy target artifact, enchantment, or creature with power 4 or greater.
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Power / Toughness – N A