Resurrect the Horde
Living Death returns the board to a new baseline by swapping life and loss. Cast Living Death to exile every creature card in every graveyard, force each player to sacrifice their creatures, then reanimate the exiled creatures onto the battlefield under their owners control. In commander play this one resolves as a board reset that reorders priorities and can immediately flip tempo when timed with tutors, sacrifice outlets, or mass removal that clears before the reanimation resolves.
From Tarkir's fractured battlefields comes a spell that rewards grave planning and careful sequencing. Living Death plays well in Aristocrats shells and graveyard value decks because it both clears your opponent's board and returns your prepared threats. Expect large swings, plan your response steps, and remember that timing interactions matter; this card is a tool for experienced pilots who can leverage exile and recursion to rebuild the board on their terms. Add it to a black heavy commander list when you need reliable mass reanimation.
Card Details:
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Mana Cost: {3}{B}{B}
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Card Type: Sorcery
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Subtypes: None
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Card Text / Rules Text (Printed): Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
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Power / Toughness: N A
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Loyalty: N A