Lightfoot Rogue (Adventures in the Forgotten Realms) Light Play


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Lightfoot Rogue: The Dice Decide Your Strike

Lightfoot Rogue embodies the cunning and unpredictability of a halfling rogue navigating the perilous corridors of the Forgotten Realms. This 2/1 creature excels in skirmishes where a single attack can turn the tide, thanks to its signature Sneak Attack ability. Each time it attacks, rolling a d20 introduces a thrilling layer of chance that determines whether it gains deathtouch or even first strike, making every combat interaction tense and rewarding. This dynamic mechanic rewards strategic timing and risk management, perfect for players who enjoy calculated gambles in black mana decks.

Beyond raw stats, Lightfoot Rogue synergizes well with cards that maximize attack phases or benefit from deathtouch triggers. Pairing it with pump spells or combat tricks can dramatically increase its threat level, especially when the die favors higher rolls. This rogue fits seamlessly into aggressive or tempo-oriented strategies, adding both thematic flavor and functional versatility to your Adventures in the Forgotten Realms build.

Card Details:

  • Mana Cost: {1}{B}
  • Card Type: Creature
  • Subtypes: Halfling Rogue
  • Card Text / Rules Text (Printed): Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
    1–9 | Lightfoot Rogue gains deathtouch until end of turn.
    10–19 | It gets +1/+0 and gains deathtouch until end of turn.
    20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
  • Power / Toughness: 2 / 1

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