Roll the Dice
Let's Play a Game
The card's design rewards tight sequencing. Use it to strip a key removal or combo piece, to bait a bluff, or to set up a discard synergies engine. Flavorwise the card fits Duskmourn with a simple game master tease; it asks you to pick which secret the house will punish. Practical players will slot this in as a utility answer that scales with reading the table rather than brute force.
Card Details:
-
Mana Cost – {1}{B}
-
Card Type – Sorcery
-
Subtypes – —
-
Card Text / Rules Text (Printed) – Target player reveals their hand. Choose a nonland card from it. That player discards that card. If a creature card is discarded this way draw a card.
-
Power / Toughness – —
-
Loyalty – —