Laughing Jasper Flint
Laughing Jasper Flint arrives as a compact, cunning commander for mercenary strategies. This Legendary Creature Lizard Rogue trades bulk for disruptive value. At one black and one red plus one colorless mana the card rewards an outlaws focused board by turning opponent libraries into a temporary toolbox. The static effect makes creatures you control that you do not own acquire the Mercenary type which opens interactions with payoffs that care about outlaws and hired blades.
Play patterns for Laughing Jasper Flint hinge on board composition and timing. On upkeep you exile the top X cards of target opponent library where X equals the number of outlaws you control and you gain the one turn window to cast those exiled spells with any color mana. That ability creates pressure across turns and forces opponents to account for sudden access to their own answers. Practical builds emphasize token generators, theft effects, and ways to multiply outlaws so you can reliably maximize the exile value.
Card Details:
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Mana Cost – {1}{B}{R}
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Card Type – Legendary Creature
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Subtypes – Lizard Rogue
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Card Text / Rules Text (Printed) – Creatures you control but don’t own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent’s library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
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Power / Toughness – 4/3