Kaya, Spirits' Justice — Verdict in White and Black
Kaya, Spirits' Justice fits a control shell that values removal and resource conversion. At three loyalty from the start she gives steady card selection and a token engine you can pivot into blockers or threats. The +2 digs with surveil and then tucks a card out of a graveyard to exile, keeping your yard tidy and setting up her static replacement effect. The +1 makes a 1/1 white and black Spirit with flying that plays well with reanimation and token synergies.
The -2 is a compact exile suite designed to clear the board and remove problem creatures without interacting with the stack. Her static ability lets you convert exiled creature cards or creatures moved to exile into copies on the fly with flying for the turn. That ability rewards careful sequencing in multiplayer and in grindy matchups where exile and tokens matter. This listing is for a Light Play copy from Murders at Karlov Manor in English and is useful for pilots who prefer practical, graveyard aware planeswalkers.
Card Details:
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Mana Cost – {2}{W}{B}
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Card Type – Legendary Planeswalker
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Subtypes – Kaya
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Card Text / Rules Text (Printed) – Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
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Card Text / Rules Text (Printed) Continued – +2: Surveil 2, then exile a card from a graveyard.
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Card Text / Rules Text (Printed) Continued – +1: Create a 1/1 white and black Spirit creature token with flying.
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Card Text / Rules Text (Printed) Continued – -2: Exile target creature you control. For each other player, exile up to one target creature that player controls.
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Loyalty – 3
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Rarity – Mythic
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Set – Murders at Karlov Manor
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Language – English
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Condition – Light Play