Hold That Thought: Involuntary Cooldown!
Unleash your strategic prowess with Involuntary Cooldown, a crafty sorcery from The Brothers' War. This spell allows you to tap up to two target artifacts and/or creatures, placing stun counters on each. In a game where timing is everything, this card helps you disrupt your opponent’s plans while giving your strategy the breathing room it deserves. Imagine pairing it with Teferi, Time Raveler to lock down an opponent's key plays, or using it alongside Thalia, Guardian of Thraben to slow down spells and keep your board presence intact.
With its light play condition, Involuntary Cooldown not only offers tactical advantages but also adds a touch of lore to your games. As Vayor, the Third Path cryomancer, wisely points out, “Back to the ivory towers! This won’t hold for long!” Utilize this spell to keep your foes at bay, ensuring your victory is only a turn away. Make sure to include it in your arsenal—your opponents won't see it coming!
Card Details:
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Mana Cost: {3}{U}
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Card Type: Sorcery
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Subtypes: None
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Card Text / Rules Text (Printed): Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would untap, remove one from it instead.)
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Power / Toughness: N/A
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Loyalty: N/A