Hostage Taker: Press Gang at Sea
Hostage Taker brings targeted theft to the table with a simple, effective trigger that changes board states. When Hostage Taker enters the battlefield you exile another target creature or artifact until Hostage Taker leaves the battlefield. The card lets you cast the exiled permanent for as long as it remains exiled and you may spend mana of any type to cast that spell. In practice this reads as removal and tempo in one piece; you buy time and gain the option to reuse a key piece from your opponent's board.
Play it as a tempo play in a controlling blue black shell or as political leverage in a multiplayer game from Outlaws of Thunder Junction. The 2 3 body survives combat trades and blocks just enough to protect the steal while the etb ability delivers disruption. The printed text is straightforward and reliable which makes this a repeatable answer to problematic creatures and artifacts without complicated timing windows.
Card Details:
-
Mana Cost – {2}{U}{B}
-
Card Type – Creature
-
Subtypes – Human Pirate
-
Card Text / Rules Text (Printed) – When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
-
Power / Toughness – 2/3